evorl.replay_buffers.prioritized_replay_buffer¶
Prioritized Replay Buffer with LAP (Loss-Adjusted Prioritization) support.
Module Contents¶
Classes¶
ReplayBuffer with proportional prioritized sampling (LAP). |
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State for the prioritized replay buffer. |
API¶
- class evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBuffer[source]¶
Bases:
evorl.replay_buffers.replay_buffer.ReplayBufferReplayBuffer with proportional prioritized sampling (LAP).
Uses Loss-Adjusted Prioritization from TD7 paper. New samples are assigned max_priority. Priorities are updated based on TD-error after critic training.
- Variables:
capacity – the maximum capacity of the replay buffer.
sample_batch_size – the batch size for
sample().min_sample_timesteps – the minimum number of timesteps before the replay buffer can sample.
alpha – the exponent determining how much prioritization is used (0 = uniform, 1 = full).
- add(buffer_state: evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState, xs: chex.ArrayTree, mask: chex.Array | None = None) evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState[source]¶
- alpha: float¶
0.6
- init(spec: chex.ArrayTree) evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState[source]¶
- reset_max_priority(buffer_state: evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState) evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState[source]¶
Recompute max_priority from current buffer entries.
- sample(buffer_state: evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState, key: chex.PRNGKey, beta: float | chex.Array = 0.4) tuple[chex.ArrayTree, chex.Array, evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState][source]¶
Sample a batch proportional to priorities with IS weights.
- Parameters:
buffer_state – Current buffer state.
key – PRNG key.
beta – Importance sampling exponent.
- Returns:
A tuple of (batch, weights, updated_buffer_state). The weights are the computed Importance Sampling (IS) weights.
- update_priority(buffer_state: evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState, priority: chex.Array) evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState[source]¶
Update priorities at the last sampled indices.
- Parameters:
buffer_state – Current buffer state (must have valid sample_indices).
priority – New priority values, shape (sample_batch_size,).
- Returns:
Updated buffer state with new priorities.
- class evorl.replay_buffers.prioritized_replay_buffer.PrioritizedReplayBufferState[source]¶
Bases:
evorl.replay_buffers.replay_buffer.ReplayBufferStateState for the prioritized replay buffer.
- Variables:
priority – Priority values for each entry in the buffer.
max_priority – Current maximum priority value.
sample_indices – Indices of the last sampled batch (for priority updates).
- max_priority: chex.Array¶
‘ones(…)’
- priority: chex.Array¶
‘zeros(…)’
- sample_indices: chex.Array¶
‘zeros(…)’